Thursday, August 19, 2010

Blend Shapes

More blend shapes anyone? Just finished all the blend shapes for the cop, took freakin ages...
Now to build the GUI they are gonna run off :)
This is just to show you what I have been working on over the past couple of days. I am hoping by the end of today all of these will be done and bound to his head. They are taking me a while because I want to make them look awsome :)

Friday, August 13, 2010

Render Tests (from louise)








These are the render tests that louise sent in an email (13/13/10) :

"....here are some toon outline render tests of your cop character. I will have to get some feedback from you at some point, so we can tweak the settings to get the look that you want, so these are just a starting point. There’s various different toon shaders applied, and there’s a few images that have been comped with an ambient occlusion pass. Might be nice to render out a sequence with the character animated, to see if you need to animate the lines or not.

Cheers

Louise"

Tuesday, August 3, 2010

Spirit Update

So here is what the spirit looks like at the mo, I am passing it over to Tom today, then he will finish it off and I will get started on packing out a whole heap of Environment models....